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SNES Cartridge

For my studies at Staffordshire at university, I created a SNES Cartridge in 3dsMax with base colors being applied and rendered in Marmoset. During the creation of the Cartridge, I experimented with new techniques such as symmetry and insetting which I now commonly use in present projects.
These models alongside the cannon, Cricket, and phone netted me 82% and first honours in 3D modelling.

References used throughout the creation of the Cartridge

References used throughout the creation of the Cartridge

Using marmoset's built in editor to change the elements of the base colour helps to make the cartridge more similar to its real world counterpart

Using marmoset's built in editor to change the elements of the base colour helps to make the cartridge more similar to its real world counterpart

Presentation sheet showing different techniques used

Presentation sheet showing different techniques used